Good but some problems
I didn't find any bugs this time.
However, while I liked the game a lot, due to its simplicity and how addictive it is, a design flaw really detracted from it.
This flaw is that the main platform should not disappear until the player jumps on his first platform. You can wait to start the multiplier timer until the player has hit his first platform so he doesn't sit and wait for a higher one; but right now, the platforms are random so ~50% of the time I die with 0 points because a platform either came too high, or too slow, or too fast, etc. The game should wait until the player decides which platform to jump on to start off so he doesn't just keep dropping and having to start over just because the random generator didn't like him.
Other than that, it's a great, simple game. Good to see you got the scoreboards working.