SoulRed12

Age/Gender: n/a, Male
Location: Nevada, USA
Job: Student

I write music, mostly downtempo and soundtrack. Someday I hope to write music for film and video games.

Newgrounds Stats

Sign-Up Date:
7/7/08

Level: 10
Aura: Light

Rank: Portal Security
Blams: 151
Saves: 275
Rank #: 19,707

Whistle Status: Normal

Exp. Points: 960 / 1,110
Exp. Rank #: 38,614
Voting Pow.: 5.20 votes

BBS Posts: 113 (0.21 per day)
Flash Reviews: 106
Music Reviews: 56
Trophies: 0
Stickers: 0

All Flash Reviews

106 Reviews | 33 w/ Responses

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Score: 7
X-Copter

"Pretty good"

submission: X-Copter
date: July 29, 2009

I liked it. I was just disappointed that while you put a lot of work into the helicopter and the programming/motion there, it seemed you didn't give the same consideration for the backgrounds or obstacle graphics. My advice would have been to hold off on submitting this until you could have designed better obstacle graphics and backgrounds.

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Score: 6
Redcap

"Not bad"

submission: Redcap
date: July 28, 2009

Level 11 is impossible though, there's not enough time to get all the way up to the top before the door closes again. I spent a few tries attempting to time it perfectly, so I get the the moving platform as it's moving up, etc. but the door closes too quickly unless there's some way to walk faster or keep the door down longer that I'm not aware of.

Other than that, it's pretty simple but still fun.

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Score: 9
nomnomnomnomnomnomnom

"Great work!"

date: July 28, 2009

Loved the monkey with the coconut XD

The music is repetitive but quite creative. With the animations to go with it, though, it wasn't a problem at all; while I wasn't exploding with laughter, I found myself getting a few good laughs and chuckles.

Good job, and I hope to see more from you.

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Score: 7
Now You Jump

"Good but some problems"

submission: Now You Jump
date: July 28, 2009

I didn't find any bugs this time.

However, while I liked the game a lot, due to its simplicity and how addictive it is, a design flaw really detracted from it.

This flaw is that the main platform should not disappear until the player jumps on his first platform. You can wait to start the multiplier timer until the player has hit his first platform so he doesn't sit and wait for a higher one; but right now, the platforms are random so ~50% of the time I die with 0 points because a platform either came too high, or too slow, or too fast, etc. The game should wait until the player decides which platform to jump on to start off so he doesn't just keep dropping and having to start over just because the random generator didn't like him.

Other than that, it's a great, simple game. Good to see you got the scoreboards working.

July 28, 2009

Author's Response:

I'll be sure to fix that, thanks. EDIT -- I changed it, thanks for the suggestion!

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Score: 7
Castle Crashing The Clay

"Not bad, but..."

date: July 26, 2009

The shakiness of the camera was the biggest (and really only) problem. I know it's difficult to keep it perfectly steady but it's really important in something like this. I'd suggest instead of just setting the camera down and continually pressing it to capture the frame, put it on a tripod so it isn't so shaky.

"The dance" was good, but the fact that the camera kept jittering was pretty distracting.

July 27, 2009

Author's Response:

Yeah, the camera shaking was my biggest let down. I am working out the fine bugs as far as that is concerned! Thanks for the ideas and the review.

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Score: 7
Spot The Red Dot

"Pretty fun"

submission: Spot The Red Dot
date: July 25, 2009

It was really simple but still fun. I was looking for the dot on the girl at the end for the longest time.

(spoilers...sort of)

Is the "button" on the girl just the bottom part of her dress? Because I moved my mouse over the entire bottom part of her dress and it was a hand the whole time. I clicked and I went back to the title screen, so I'm assuming I won...

July 26, 2009

Author's Response:

hi yeh there seemed to be a problem with thta but i fixed it yay

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Score: 10
PressMe II

"Why the hell"

submission: PressMe II
date: July 24, 2009

is this so freaking fun???

It's so ridiculously simple but so ridiculously fun! I don't understand it...but I like it XD

Good job!

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Score: 8
Facebook Twitter

"Good stuff"

submission: Facebook Twitter
date: July 24, 2009

I really liked this. The animation and voice acting was really great work, even if they were just standing there. Content wasn't hilarious, but it gave me a few good laughs.

I was a little disappointed though, in the ending -- I wanted something clever, instead it just felt rushed. I don't know if you really rushed with the ending, but that's how it felt. Usually comedies have some sort of final laugh, you know, something to remember it by so the viewer is laughing past the end. But this was just like, okay the guy actually did it. Gave that "meh" feeling.

Again though, great drawings, animation, etc. Did you do both voices yourself?

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Score: 2
Happy Birthday: KonKonB

"Heh......"

date: July 23, 2009

It's not very high quality flash, just random pictures and tweens (I'm assuming) and stuff. But it guess it wasn't *that* bad.

And lol @ the picture of carpet for tv fuzz.

July 23, 2009

Author's Response:

I'm not entirely sure how valid this review is.

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Score: 10
LootMore

"Really great!"

submission: LootMore
date: July 23, 2009

I'm really liking this. Good old classic RPG-ness. Good stuff you got here.

My only beef is that you should be able to drop unnecessary equipment; otherwise, you fill up your inventory with equipment that's worse than what you're using but that takes up slots for treasure. Since I don't know what any particular treasure chest is going to have, when I get a poor quality piece of equipment I'm always regretful because I can't just drop it afterwards.

Other than that though, I'm really liking this. 10/10, 5/5, +favorite.

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