SoulRed12

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SoulRed12

Age/Gender: n/a, Male
Location: Nevada, USA
Job: Student

I write music, mostly downtempo and soundtrack. Someday I hope to write music for film and video games.

Newgrounds Stats

Sign-Up Date:
7/7/08

Level: 10
Aura: Light

Rank: Portal Security
Blams: 151
Saves: 275
Rank #: 19,519

Whistle Status: Normal

Exp. Points: 960 / 1,110
Exp. Rank #: 38,120
Voting Pow.: 5.20 votes

BBS Posts: 113 (0.22 per day)
Flash Reviews: 106
Music Reviews: 57
Trophies: 0
Stickers: 0

Latest Flash Reviews

106 Reviews | 33 w/ Responses

Score: 9
Dem Pokermans

"Funny!"

submission: Dem Pokermans
date: November 2, 2009

This is some great work! Not the best animation (a little sloppy) but I still laughed a lot, so it still basically did it's job.

My only real complaint with the flash is that it cycled pretty quickly through the scenes. Maybe add a few more frames of animation before changing the entire scene. Right now certain parts are a little hard to follow.

Like I said though, it's still a GREAT flash. Thanks for bringing me back ^_^

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Score: 4
Grit 2

"It's good but,"

submission: Grit 2
date: October 18, 2009

It's good, but it's not a full flash. It just seems to be a tech demo. There's some good feeling physics for this but you should really develop it into a full game, then it'd be pretty darn good. As it is, though, it just feels incomplete, so you get a 4 from me. I'd suggest adding a lot more to the game, and then resubmitting it; if you do that you'll probably get some good scores!

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Score: 3
Jump 'n Gun

"Lots of issues"

submission: Jump 'n Gun
date: October 12, 2009

Just to name a few:

Motion is too hard to control. Period.
Platforms are too small in general...this wouldn't be too bad if I could just control my dang character.
Sprites are taken from the Ari Feldman pack (I believe?) that comes with Game Maker.
Dying takes away virtually all your treasure, and since the game is so freaking hard I don't even care about the treasure after a while because I'm just going to lose it all to a single mistake anyways. Instead you should have made a "treasure bin" so that all the treasure you get in each level gets stored and you start the next level clean. Also dying should take away MUCH less treasure. It felt like taking a test and being maimed every time I get one answer wrong.
Checkpoints please!!

I apologize for all the negative comments, but frustrating games will elicit these kinds of responses....

October 12, 2009

Author's Response:

L2P.

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Latest Audio Reviews

57 Reviews | 34 w/ Responses

Score: 10
Organ Jaws ~P~

"I have one question for you."

submission: Organ Jaws ~P~
date: September 3, 2009

Why are you still on newgrounds? Making this quality of music, shouldn't you be out there getting professional jobs?? Haha. Great work, of course.

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Score: 8
Dark Rock/Jazz Fusion

"Pretty good"

date: August 5, 2009

The arrangement itself is good, but the piano just sounds a bit dull, or like the dynamics were flattened in some way. Maybe an e/q issue?

Anyways, the part when the drums pick up was unexpected but nice.

No big complaints the whole way through, other than the issue with the piano's dynamics.

I really do like the arrangement you have at the beginning of the piece. In fact I could have listened to an entire piece based off of just that (without drums or bass coming in). But again, what you've got is enjoyable, so good work.

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Score: 10
Donkey Kong Aquatic Ambience

"Love it"

date: August 1, 2009

Great stuff, great stuff. The strings sound a little too synth-y, but for a classic song it's not such a bad thing.

I like how you set the guitar to be a little more mellow for this. I almost want to say it could be a tad more so; sounds like there's just a little bit of stray distortion.

Other than that, arrangement+mixing+mastering sounds good. Good job!

August 1, 2009

Author's Response:

greatly appreciated man!

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